Introduction and Project Setup
Overview of Substance Painter's workflow, UI, and initial project setup, introducing the essentials for 3D texturing workflows.
This summary is AI generated
Learning Outcomes:
- Navigate the 3D view in Substance Painter.
- Create a new project with a 3D model.
- Understand material and layer stack management.
Level: Advanced
Skills you'll gain:
Substance Painter, Texturing, 3D Modeling, Navigation
Key Insights
- Use Substance 3D Viewer to preview 3D models.
- Select the appropriate template for new projects.
- Set document resolution for optimal performance.
- Understand the importance of UV mapping in texturing.
- Utilize non-destructive resolution independence in Substance Painter.
- Manage multiple materials with separate layer stacks.
- Navigate the 3D view using mouse controls effectively.
- Adjust project settings before starting texturing.
- Ensure auto unwrap is disabled if UVs are pre-made.
- Use GPU for better performance in Substance Painter.